For well-distributed points, nearest neighbor search is often near O(logn)O(\log n)O(logn) in practice. In the worst case (all points clustered tightly or along a line), it can degrade to O(n)O(n)O(n), but this is uncommon with typical spatial data.
Thanks to Akshat Gupta and colleagues for the GlyphNet paper, whose empirical findings on greyscale rendering and glyph comparison informed confusable-vision’s methodology.
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